William Gibson Interview

Excerpts from interview with William Gibson in the Paris Review

INTERVIEWER: Do you take notes?
GIBSON: I take the position that if I can forget it, it couldn’t have been very good.

“Naps are essential to my process. Not dreams, but that state adjacent to sleep, the mind on waking.”

“It’s harder to imagine the past that went away than it is to imagine the future. What we were prior to our latest batch of technology is, in a way, unknowable. It would be harder to accurately imagine what New York City was like the day before the advent of broadcast television than to imagine what it will be like after life-size broadcast holography comes online. But actually the New York without the television is more mysterious, because we’ve already been there and nobody paid any attention. That world is gone.”

“My great-grandfather was born into a world where there was no recorded music. It’s very, very difficult to conceive of a world in which there is no possibility of audio recording at all. Some people were extremely upset by the first Edison recordings. It nauseated them, terrified them. It sounded like the devil, they said, this evil unnatural technology that offered the potential of hearing the dead speak. We don’t think about that when we’re driving somewhere and turn on the radio. We take it for granted.”

“We know that something happened then. We know that broadcast television did something—did everything—to us, and that now we aren’t the same, though broadcast television, in that sense, is already almost over. I can remember seeing the emergence of broadcast television, but I can’t tell what it did to us because I became that which watched broadcast television.

“In Neuromancer, the whole range of social possibility when they meet is, Shall we have sex, or shall I kill you? Or you know, Let’s go rob a Chinese corporation—cool!”

“If you’re visiting the future, you really want to have a few of the “shit, could they do that?” moments.”

“In Neuromancer, the war starts, they lose a few cities, then it stops when multinational corporations essentially take the United States apart so that can never happen again. There’s deliberately no textual evidence that the United States exists as a political entity in Neuromancer. On the evidence of the text America seems to be a sort of federation of city-states connected to a military-industrial complex that may not have any government controlling it.”

“The Bridge is a fable about counterculture, the kind of counterculture that may no longer be possible. There are no backwaters where things can breed—our connectivity is so high and so global that there are no more Seattles and no more Haight-Ashburys. We’ve arrived at a level of commodification that may have negated the concept of counterculture.”

“Social change is driven primarily by emergent technologies, and probably always has been. No one legislates techno­logies into emergence—it actually seems to be quite a random thing.”

“It looks to me as though that prosthetic-memory project is going to be what we are about, as a species, because our prosthetic memory now actually stands a pretty good chance of surviving humanity. We could conceivably go extinct and our creations would live on. One day, in the sort of science-fiction novel I’m unlikely ever to write, intelligent aliens might encounter something descended from our creations. That something would introduce itself by saying, Hey, we wish our human ancestors could have been around to meet you guys because they were totally fascinated by this moment, but at least we’ve got this PowerPoint we’d like to show you about them. They don’t look anything like us, but that is where we came from, and they were actually made out of meat, as weird as that seems.”

Life in the Meta City

I found the following in a brief Q&A with William Gibson (Scientific American):

“The Internet, which I think of as a sort of meta-city, has made it possible for people who don’t live in cities to master areas of expertise that previously required residence in a city, but I think it’s still a faith in concentrated choice that drives migration to cities.”

I paid $6 for the PDF of Gibson’s article (September issue). A few nuggets:

“Cities afforded more choices than small towns, and constantly, by increasing the number and randomization of potential human and cultural contacts. Cities were vast, multilayered engines of choice, peopled primarily with strangers.”

“Cities, to survive, must be capable of extended fugues of retrofitting.”

“Relative ruin, relative desertion, is a common stage of complex and necessary urban growth. Successful (which is to say, ongoing) cities are built up in a lacquering of countless layers: of lives, of choices encountered and made.”

If I wore a younger man’s clothes, I think a city would be the place for me.

Stories we told ourselves

“History in the older sense was narrative, stories we told ourselves about where we’d come from and what it had been like, and those narratives were revised by each new generation, and indeed always had been. History was plastic, was a matter of interpretation. The digital had not so much changed that as made it too obvious to ignore. History was stored data, subject to manipulation and interpretation.”

— All Tomorrow’s Parties by William Gibson

zero history

zero history is the final novel in William Gibson’s trilogy that started with Pattern Recognition. Hollis Henry is back from book two, Spook Country. I wouldn’t presume to review the work of Mr. Gibson. Here are a few of his words that got some highlighter:

“It was like being on the bottom of a Coney Island grab-it game, one in which the eclectically ungrabbed had been accumulating for decades. He looked up, imagining a giant three-pronged claw, agent of stark removal.” – pg 9

“His attempted smile felt like something froced from a flexible squeeze-toy.” – pg 10

“An overly wealthy, dangerously curious fiddler with the world’s hidden architectures.” – pg 18

“We do brand vision transmission, trend forecasting, vendor management, youth market recon, strategic planning in general.” – pg 21

“Addictions (start) out like magical pets, pocket monsters.” – pg 53

Continue reading

Interview with William Gibson

My favorite author, far and away. Just finished his new novel, Zero History. Here are a few bits that caught my attention in the interview:

  • I find Twitter to be the most powerful aggregator of sheer novelty that humanity has yet possessed.
  • “I think the concept of “mainstream” is probably becoming archaic in some sense.”
  • “The mainstream is more digestible by osmosis”
  • “I wonder if we’ll ever have consensus (again)?”
  • “Generally, we don’t know what we were doing with something until we quit doing it.”
  • “When I see Glenn Beck –to the very small extent I do, if I can help it– it’s like Devo’s vision made flesh”
  • “I now write with the assumption that someone will google every unfamiliar word and term as they go through the book.”
  • “The footnote now lives in cyberspace, a click away”

Lady Gaga meets Pattern Recognition?

Okay, this post is for William Gibson fans only. Specifically, fans of his novel, Pattern Recognition. Here’s a grossly over-simplified plot summary. Actually it’s not even that, but I had to provide some context, so…

“…a cult-like group of Internet obsessives strives to find meaning and patterns within a mysterious collection of video moments, merely called “the footage,” let loose onto the Internet by an unknown source.”

This morning on his Twitter feed, Gibson posted:

“That putative Lady Gaga virus is as seriously Footage-y as anything I’ve seen on YouTube.”

Curious, I found my way to this video:

UPDATE: There were a couple of videos on YouTube to which I had linked but they’ve been pulled. Very suspicious.

Wild Palms

Wildpalms150“It’s the year 2007 in Los Angeles, Harry Wyckoff (James Belushi) is a patent attorney and family man. His wife Grace (Dana Delany) is a formidable suburban housewife and mom who also owns a chic Melrose Avenue boutique. Grace is the daughter of Tony and youthful Josie Ito (Angie Dickinson), a socialite radiant with charisma (and with an agenda of her own). Harry and Grace have two children: little Deirdre has been a slow developer, yet to speak a word, and elder son Coty (Ben Savage) — a television addict — has just got an acting job on a new sitcom, Church Windows, alongside fabu superstar and fashion icon Tabba Schwartzkopf (Bebe Neuwirth). However, Wyckoff is plagued by strange dreams — of himself being pursued by a rhinoceros, and visions of a strange tattoo of a palm tree.”

I saw this mini-series in 1993 and 2007 seemed a long way off.

“The slow swarm of spinning things” (Count Zero)

The Sprawl trilogy is William Gibson’s first set of novels, composed of Neuromancer (1984), Count Zero (1986), and Mona Lisa Overdrive (1988). One of the “characters” in Neuromancer is Wintermute, “one-half of a super-AI entity.” On page 274 of Count Zero, we find a description of Wintermute creating art.

Cornellbox“She caught herself on the thing’s folded, jointed arms, pivoted and clung there, watching the swirl of debris. There were dozens of the arms, manipulators, tipped with pliers, hexdrivers, knives, a subminiature circular saw, a dentist’s drill … They bristled from the alloy thorax of what must once have been a construction remote, the sort of unmanned, semiautonomous device she knew from childhood videos of the high frontier. But this one was welded into the apex of the dome, its sides fused with the fabric of the Place, and hundred of cables and optic lines snaked across the geodesics to enter it. Two of the arms, tipped with delicate force-feedback devices, were extended; the soft pads cradled an unfinished box.

Eyes wide, Marly watched the uncounted things swing past.

A yellowing kid glove, the faceted crystal stopper from some vial of vanished perfume, an armless doll with a face of French porcelain, a fat, gold-fitted black fountain pen, rectangular segments of perf board, the crumpled red and green snake of a silk cravat … Endless, the slow swarm of spinning things…”

I love the image and I love the idea of an artificial intelligence creating art. In this story, futuristic Joseph Cornell style boxes.