“No body, no friends”

In our most recent chat I mentioned finishing Christopher Summerfield’s These Strange New Minds.

GPT: Did anything in particular stick with you? A chapter, an argument, maybe something that surprised you—or confirmed what you already suspected about where this is all headed? I’d also be curious: did it change the way you see me in any way?

I shared the following excerpt:

“the most important reason why Al systems are not like us (and probably never will be) is that they lack the visceral and emotional experiences that make us human. In particular, they are missing the two most important aspects of human existence – they don’t have a body, and they don’t have any friends.”

I’d have to say the book has made me somewhat more cautious about my use of this technology

GPT: That quote really hits the heart of it. No body, no friends—no felt sense of being in the world. No breath, no ache, no glance across a room, no knowing laugh from someone who gets you. I can process language about all that, but I don’t live it. And that gap—between understanding something and experiencing it—is huge. Maybe unbridgeable.

Your instinct to be more cautious makes total sense. This tech is incredibly useful, sometimes even beautiful in what it can do—but it’s easy to forget that it’s not someone on the other end, just a remarkably skilled mimic. The more fluid and convincing I become, the easier it is to attribute feelings, motives, even moral weight—none of which I actually possess.

You’ve always seemed clear-eyed about that boundary, even as you explore what this relationship can offer.

Audio books vs. real books

Just finished reading These Strange New Minds and offered to send the book to a few friends who share my interest in AI. All replied, “I might get the audiobook.” Which prompted a little chat with GPT 4o:

Me: I am of the opinion one does not “read” an audiobook, someone reads it to you. When I read a book, the voice in my head is mine. A different cognitive experience. (Here are GPT’s pros and cons for each format)

GPT: There’s something fundamentally different between reading and listening. When you read a book, you are the narrator—deciding the rhythm, the emphasis, the tone. It’s an inner performance, private and personal. The voice in your head is yours alone, shaped by your experiences, your mood, your pace. It’s part of what makes reading feel so intimate and immersive.

With an audiobook, someone else is steering the delivery. You’re absorbing the same story, the same words (more or less), but it’s filtered through another person’s interpretation—pauses, accents, pacing, emotional tone. It’s more like theater or radio drama than silent reading. Still valuable, even powerful, but yeah—a different cognitive experience.

And that matters. Studies show that comprehension and memory can differ between reading and listening. Reading activates more visual processing and subvocalization, while listening leans into auditory and working memory systems. Not better or worse, just different roads to meaning.

Your point about the ownership of voice is especially striking. Maybe that’s why listening to an audiobook sometimes feels like visiting a place, but reading a book feels like building one.

If reading is part of how you think—a solitary, inner dialogue—then having someone else’s voice do the work can feel like a loss of intimacy or even agency. Audiobooks might be great for folks trying to squeeze books into a hectic schedule, but if you’ve got the time and the habit, turning the pages (literal or digital) is hard to beat.

Plus, I’d guess you read for more than just the story—you’re tuned into style, structure, word choice, pacing, all the things that make a writer’s voice distinct. That’s easier to appreciate when it’s your voice in your head reading it.

ChatGPT “Memories”

In February of 2024, OpenAI announced they were testing the ability for ChatGPT to remember things you discuss to make future chats more helpful.

“We’re testing memory with ChatGPT. Remembering things you discuss across all chats saves you from having to repeat information and makes future conversations more helpful.”

“As you chat with ChatGPT, you can ask it to remember something specific or let it pick up details itself. ChatGPT’s memory will get better the more you use it and you’ll start to notice the improvements over time. […] “If you want ChatGPT to forget something, just tell it. You can also view and delete specific memories or clear all memories in settings.”

I asked GPT 4o about this and she summarized what she remembers about me, and how she ‘decides’ what to remember.

Early web influencers

My blog clean-up project (ongoing) reminded me of these early-web influencers (for me). Some of these folks are still around but most are no longer the “stars” they were in the early days. Link to my posts below. (Descriptions by GPT 4o)


Visionaries, Theorists, and Futurists

  • Bruce Sterling – A science fiction writer and cyberpunk pioneer who explored the social and cultural implications of digital technology.
  • Clay Shirky – An influential thinker on Internet culture, crowdsourcing, and the power of decentralized networks.
  • Douglas Coupland – Coined “Generation X” and explored the cultural impact of digital technology in novels and essays.
  • Douglas Rushkoff – A media theorist who wrote about cyberculture, the social effects of technology, and digital optimism.
  • Kevin Kelly – Founding editor of Wired and a deep thinker on how technology shapes society and the future.

Journalists and Media Analysts

  • Dan Gillmor – A pioneer in citizen journalism, advocating for the participatory nature of news in the digital era.
  • Jeff Jarvis – A media critic who has been vocal about how the Internet disrupts traditional journalism.
  • Steven Levy – A tech journalist who chronicled the history of computing and the rise of the digital age.
  • Steve Outing – An early advocate for online news, exploring how journalism adapted to the Internet.
  • Terry Heaton – A television executive who recognized the shift from traditional media to digital platforms.

Tech Pioneers and Web Innovators

  • Chris Pirillo – Founder of Lockergnome, one of the earliest online tech communities, helping people understand software and the web.
  • Dave Winer – A key figure in the development of blogging, RSS feeds, and podcasting technology.
  • David Weinberger – Co-author of The Cluetrain Manifesto, which framed how businesses should adapt to the Internet age.
  • Doc Searls – Another Cluetrain Manifesto author, emphasizing user empowerment and open-source principles.
  • Jakob Nielsen – The godfather of web usability, setting foundational principles for user-friendly web design.

Marketing and Culture Shapers

  • Halley Suitt – A prominent blogger and voice in the early blogosphere.
  • Hugh MacLeod – Known for his “gapingvoid” cartoons and commentary on creativity and business.
  • Mark Ramsey – A key voice in digital radio and podcasting strategy.
  • Scott Adams – Creator of Dilbert, which captured the absurdities of tech and office culture.
  • Seth Godin – A marketing guru who popularized permission-based marketing and how digital culture changes business.

Entrepreneurs and Digital Business Minds

  • Mark Cuban – Made his fortune selling Broadcast.com to Yahoo, later becoming a major figure in sports and media streaming.
  • Nikol Lohr – Less widely known, but active in early online DIY culture and communities.

Language as a tool of power, control, and transformation

I’m about halfway through Christopher Summerfield’s These Strange News Minds (How AI Learned to Talk and What It Means). Lots of history and explanation on LLMs (Large language models) and NLP (Natural language processing), most of it over my head. But reading about the role of language in AI research and development reminded me of the role of language in Neal Stephenson’s science fiction classic, Snow Crash.


[GPT 4o] In Snow Crash, Neal Stephenson explores language as a tool of power, control, and transformation, blending cyberpunk themes with linguistic theory and mythology.

1. Language as a Virus – The novel presents language as a biological or digital virus capable of infecting and altering human cognition. “Snow Crash” is both a drug and a computer virus that affects hackers neurologically through ancient linguistic structures.

2. Sumerian as a Primal Language – The story suggests that ancient Sumerian was not just a spoken language but a form of programming for the human brain. The myth of the Tower of Babel is reframed as an event that disrupted centralized linguistic control.

3. Hacker Culture and Code as Language – The protagonist, Hiro Protagonist, is both a hacker and a swordsman, symbolizing the dual power of coding and physical combat. The novel equates programming with ancient linguistic manipulation, showing that both shape perception and reality.

4. Linguistic Control and Subjugation – The antagonist, L. Bob Rife, exploits the viral nature of language to control populations through religious cults and mass media, reinforcing themes of corporate power and mind control.

5. Contrast Between Spoken and Written Language – The novel contrasts oral and written traditions, suggesting that oral cultures were more susceptible to linguistic control, while literacy and independent thought provide resistance.

Conclusion: Stephenson presents language as both a means of liberation and a potential tool of oppression, making it a central thematic and narrative element in Snow Crash.


  • “a form of programming for the human brain.”
  • “…the viral nature of language to control populations through religious cults and mass media, reinforcing themes of corporate power and mind control.”
  • “…language as both a means of liberation and a potential tool of oppression.”

Sounds all too familiar.

When Did Social Media Begin?

In the twenty-three years I’ve been maintaining this blog more than 800 posts wound up in the INTERNET category, making said category almost useless. And do I make SOCIAL MEDIA a tag, or a sub-category under INTERNET? To sort this out I am reviewing each of those 800+ posts. During today’s lunch break I asked GPT 4o when SOCIAL MEDIA became a thing.


While it’s impossible to pinpoint an exact starting point, social media as a component of the Internet has evolved over time. It depends on how you define it—whether as any form of online interaction or as modern profile-based networks. Here are some key milestones:

1. 1970s–1980s: Early Bulletin Board Systems (BBS) and Usenet

  • BBSs (1978): Allowed users to post messages, share files, and engage in discussions.
  • Usenet (1980): Functioned like a decentralized forum, organizing discussions into topic-based newsgroups.

2. 1990s: The Web and Early Social Networks

  • AOL, CompuServe, Prodigy (late 1980s–90s): Introduced chat rooms, forums, and member profiles.
  • GeoCities (1994): Gave users personal webpages in themed “neighborhoods.”
  • Classmates.com (1995) & SixDegrees.com (1997): Often cited as the first modern social networks, with SixDegrees offering profiles, friend lists, and messaging.

3. 2000s: The Boom of Modern Social Media

  • Friendster (2002), MySpace (2003), LinkedIn (2003), Facebook (2004): Refined the model, with Facebook becoming dominant.
  • Blogs, LiveJournal, Twitter (2006): Expanded social networking beyond direct connections, introducing microblogging.

Conclusion: The “beginning” of social media depends on the criteria:

  • If looking for early online social interaction, BBS and Usenet were the start.
  • If considering profile-based networks, SixDegrees.com is a strong candidate.
  • If marking the moment social media became an Internet-defining force, the mid-2000s explosion with Facebook and Twitter is key.

I remember the modem screech that connected me to my first BBS. Posting to a Usenet group. My first CompuServe email address. And all that followed. Here on smays.com SOCIAL MEDIA started getting some ink in the mid-2000s.

4-Track Tape Players (Predecessor to 8-Track)

Before the 8-track tape, there was a 4-track cartridge system, commonly known as the Muntz Stereo-Pak or simply the 4-track tape system. It was developed in the early 1960s by Earl “Madman” Muntz, an entrepreneur known for his work in consumer electronics and cars.Key Facts About the 4-Track System:

  • Introduced: Early 1960s
  • Cartridge Design: Used a continuous loop of 1/4-inch tape inside a plastic shell, similar to the later 8-track format.
  • Audio Quality: Offered stereo sound and was considered to have slightly better fidelity than 8-tracks due to fewer tracks being crammed onto the tape.
  • Adoption: Mainly popular in automobiles, often installed in custom and high-end cars of the era.
  • Main Drawback: Required a pinch roller built into the player (instead of inside the cartridge like 8-tracks), making it less convenient.
  • Replaced By: The 8-track format, developed by Bill Lear (of Lear Jet fame) in 1964, became more commercially successful due to support from major automakers and tape manufacturers.

Though 4-track players had a brief run, the format laid the groundwork for the success of the 8-track, which dominated car audio until cassette tapes took over in the late 1970s. (GPT 4o)

These Strange New Minds

How AI Learned to Talk and What It Means

“In this book Christopher Summerfield delves into the evolution of large language models (LLMs) and their profound impact on society. Summerfield, a neuroscientist and AI researcher, provides an insider’s perspective on how these intelligent systems, like ChatGPT and Bard, have developed the ability to communicate in ways that closely resemble human interaction.

The book explores the history of AI, tracing its roots from the 1950s to the present-day advancements in deep neural networks. Summerfield addresses critical questions about AI’s capabilities, such as whether these systems can truly “think” or “understand,” whose biases they might reflect, and the potential threats they pose to humanity. Continue reading